An large exploration/powerup based platformer filled with hidden secrets.
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2006 Speedhack. Exploration/adventure game.
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June 2008 GDR Coding Challenge. Code can only consume 80x24 space.
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September 2006 GDR Coding Challenge. Create a game with banner ad dimensions.
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2003 Blitzhack. A terrible game that shouldn't exist.
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Simple block pushing puzzle game.
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A classic vertical SHMUP.
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