I whipped together a quick little demo to test out a bunch of different things. It's no surprise the game crashes sometimes, here and there. Hopefully with others testing it out, I can get some better ideas as to why. On top of that, I'm concerned with how the game controls, so, hopefully I'll get some good insight there, too.
Finally putting the editor through its paces was fun. The number one complaint I have is not having a dialog for overwriting an already existing file. I also don't have the ability to quick save a file once it's opened. That is, you have to manually select it every single time from the file browser during a save. That's a pain! Through the process of putting together a mini little world with obstacles I did solve a bunch of bugs I wouldn't have otherwise realized existed. The engine is getting better day by day.
In other news, Zep's Dreamland goes on sale for the iPhone tomorrow. If you liked the classic, challenge yourself on the go with over 50 new iPhone-exclusive levels. Yeah!