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Happy little Doms
Mar 12, 2011 at 10:29 am by Jay
I kept putting off implementing the full logic for the Dom since I was missing animations to make it look decent, while not having to go overboard. Surprisingly, the very simple solution I came up with actually looks pretty good. The Dom NPC is complete now, save any additional behaviors I might like to add in the future.

I don't want to give away all the specifics as to how the NPC's mechanics work, so here's a screenshot instead:



posted in Art, Neverfall

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