I've been beefing up the interaction with the NPCs a bit more. Granted, it's nothing in terms of complete or even good-looking, but the barebones requirements are starting to fall into place. It's a bit tough when the artwork required just isn't there. It's even tougher when I don't have the time to sit down and generate decent art for all this. So far I've been playing tricks and drawing upside down sprites (and other things like this) to indicate various states of certain in game objects.
With three of the major NPCs ready with interactions working, albeit very rudimentary, I'm beginning to think I may need to cut down on the number of races in the game. I haven't committed to this yet. Of course I'd like to hit my target, but I'm beginning to wonder if it's just going to be too much work in the end. Most of the troubles stem from not having the artwork to support many of the things I want to do. For me, it's tough to keep things looking decent when there are simply so many assets still waiting to be done.
For the longest time I've been thinking about finally getting onto some boards and finding myself an artist who is willing to spend their free time working with me on this project. I'm still a bit hesitant. I don't like to pull someone unless I know for sure everything is going to work out. Nothing is more terrible than getting people on board and having to abandon ship for one reason or another.
